The acquisition of Tumblr for $1.1 billion was not the only deal that Yahoo and its CEO Marissa Mayer had planned during this month and according to the latest update the popular website has bought another company just days after reaching a deal with the micro-blogging platform. The name of the newly bought company is PlayerScale which is actually a startup and offers tools for games of different platforms like Android and iOS, which are played by 150 million users. On this occasion, the CEO of PlayerScale, Jesper Jensen made it clear that unlike other Yahoo acquisitions, his startup would continue to work in the same way as before. In fact, PlayerScale was the one that updated people first about the acquisition, as the company made a post on its website on Thursday, May 23rd.
Jensen also said that, “With Yahoo’s backing, we can crank out awesome products and improvements to our platform faster than ever before.”
Below is the full announcement that the CEO of PlayerScale posted over startup’s site:
“Today is a great day — both in our journey with PlayerScale and for users of our Player.IO product. We are happy to announce the next big step toward our goal of building the best possible gaming infrastructure platform: we have been acquired by Yahoo!. And don’t worry, we’re not going anywhere. Our platform will continue to support the same great games that you love playing today … and in fact, it will only get better from here!
Our goal has always been to help developers build the best possible games, without having to worry about building and scaling the infrastructure required to operate today’s biggest successes. In working with the folks at Yahoo!, it has become clear that we share this passion.
We have spent the past four years growing a three-person startup into a product that powers games played by over 150 million people worldwide and we are adding over 400,000 new users every day. In the last four months alone, we have increased our daily user growth rate by almost sixty percent. With Yahoo!’s backing, we can crank out awesome products and improvements to our platform faster than ever before. We will continue to support our existing product and deliver new services to help you grow and manage your success in cross-platform gaming — whether it’s casual, social or mobile.
Today marks a milestone for PlayerScale and I want to sincerely thank the team, our developers and millions of users for the adventure so far and can promise there will be more to come.
– Jesper Jensen”
Source: VentureBeat